STRATEGY LIVES HERE

CONQUER THE WORLD AND BECOME

THE AUTHOR OF YOUR CIVILIZATION'S HISTORY

Experience the world's first true RTS gameplay in this epic

strategy game featuring unrivaled degrees of freedom.

EIGHT UNIQUE CIVILIZATIONS

Choose from one of 8 historical civilizations and guide your civilization from a lone clan into a great power.

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REAL-TIME BATTLES

Battles happen in real time on a huge, detailed map featuring natural obstructions such as rivers, mountain ranges, and strategic passes.

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REALISTIC DAY & NIGHT CYCLE

Use the cover of night to launch a surprise attack with your alliance and strike fear into your enemies.

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VAST UNEXPLORED MAPS

The world of Rise of Civilizations is covered in thick fog. Dispatch scouts to explore this mysterious land and uncover the hidden treasures within.

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PANTHEON OF LEGENDS

Call upon dozens of historical figures who will serve as your trustworthy commanders, from Julius Caesar and Sun Tzu to Joan of Arc and Kusunoki Masashige.

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RISE OF CIVILIZATIONS

WHAT THE PRESS SAYS

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TouchTapPlay

Rise of Civilizations is incredibly dynamic in its gameplay. You can station your troops anywhere, force yourself into battles that are already going on, run away from battles that are causing you pain, and dispatch multiple commanders at once.

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WHAT THE PRESS SAYS

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AppAdvice

Rise of Civilizations is a staggeringly huge mobile game. You can play in a way that suits your style, whether that be reckless military adventurism and dreams of global dominance, or quiet and unobtrusive statecraft and dreams of a happy populace.

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WHAT THE PRESS SAYS

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Gamezebo

Eight different civilizations, a huge zoomable world map, camping your troops anywhere on the map, Rise of Civilizations is a surprisingly huge strategy MMO for mobile.

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WHAT THE PRESS SAYS

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Droid Gamers

The fights in Rise of Civilizations are dynamic. If a skirmish isn't going your way you can always withdraw, and you can join a battle that's already happening if you want to help out an ally.

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DEVELOPMENT STORY

Bringing Strategy Games to a Wider Audience

When the team behind "Rise of Civilizations" discusses their creation, the word they use most often is "simple". Simple, easy-to-understand rules and a straightforward, aesthetic user experience are the team’s two fundamental goals.

"WE want our game to be simple and easy to pick up. That way, everyone can experience that same joy I get from playing strategy games."

After each version release, ROC's producer heads home and has his 60-year-old mother -who generally only plays match-three games-try out the new version. She always comes up with a few surprising question, such as:"Why don't these barbaric?" "Why isn't my hero moving?" And so on... After hearing these suggestions, the team redesigned the barbarian NPCs to appear more malicious.

The team is confident that if they can make the game understandable for even the producer's mother, new players won't have any trouble working through the tutorial.

"Continuity might be the key to making mobile strategy games more immersive."

Unrestricted troop movement and simultaneous actions are two innovations the team has made.

In most mobile strategy games, troop movements are restricted to a set course. Players dispatch their armies, sit and wait for the army to return with a report, and repeat and infinitum. There aren't any actual battles taking place, so naturally it's impossible for armies to interact. But this is inconsistent with real life experience.

"We spent 90 days developing our 'infinite zoom', and players love it."

This feature was inspired by diving drone shots and incorporates Apple's famous pinch-to-zoom function. Its purpose is to make the game interface more intuitive: with just two fingers players can switch freely between the close-up city view, the mid-level region view, and the panoramic world view. To make the transition more realistic, every frame in the zoom effect was looked over to ensure that architecture and other elements were displayed correctly.

"I want to add Chinese culture, Chengdu culture, into the game. Who knows? People might be curious about these artifacts!"

When progressing from the Stone Age to the Bronze Age, the celebration screen displays artifacts from Sanxingdui, a major Bronze Age archaeological site located near Chengdu. The in-game designs are based on sketches artists made when they took a break from work to visit Chengdu Museum.


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